

They come in different elements fire, ice, electricity and earth. The breaths are tools for defeating enemies.

Spyro will learn different breaths from the Chronicler, who is met in Dreams which occur to Spyro during the course of the game. However, there is a much larger emphasis on exploration and puzzle-solving. Spyro must travel to the end of a level in a linear fashion and defeat the boss at the end of each level, defeating enemies with his combat moves. Minor bug when there glowing lights but is easily overlook during gameplay.The gameplay is similar to its predecessor. Scene will return to correct movement when camera focuses on another character. However, the dialogue will continue going, so the game itself isn't frozen. This title has been tested on the environments listed below:Ĭertain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing.

The graph below charts the compatibility with The Legend of Spyro: A New Beginning since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed.

Unchecking "Store EFB Copies to Texture Only" seems to fix this issue. Disabling it fixes the problem.Ĭertain glowing light sources will be broken and stretched from their source to the bottom of the screen. Since 5.0-4703, light glow will not render correctly when EFB to Texture Only is enabled. Using the widescreen hack with this title is not recommended. The Legend of Spyro: A New Beginning has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9".
